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Let’s talk the speed of a pulse jump. The speedometer tops out at 9,999 u but interestingly it looks like a quirk of the interface, as you can see in this capture. It looks like it stops because of the other text. Perhaps it’s more like 99,999 u or higher? If the u is actually a percentage of lightspeed this makes perfect sense. You can never achieve lightspeed, but you can achieve high fractions of it including 99.99%. The problem is that the game doesn’t seem to take time dilation into account. When you travel close to the speed of light time slows for you; while years may pass outside of your ship you might only experience a few weeks or months. To be fair, it may be that you don’t see a lot of the outside world while jumping so I may just be missing seeing the effects. The designers of the game have stated they made the planets much closer in the game than a real world star system would be, and this adds to my lightspeed argument. Most planets are about a minute or two apart while jumping and in the real world the planets are many light minutes apart. Venus is two light-minutes from Earth, while Mars is four; a light-minute is the distance light travels in minute, or 11,160,000 miles. For the furthest travel, Earth to Pluto, it takes 5.5 light-hours of travel. Luckily, the game condenses this for us.

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19/08/2017 · Meet the Artist Who Turned Steve McQueen's Le Mans Into a Gorgeous Graphic Novel. Le Mans, where the book is better than the movie.
Okay now this is an exception for being a traditional concept of seeing future and not a way actually. This concept holds as long back to 700 BC. Time Travel is the concept of moving between different points in time in a manner analogous to moving between different points in space, either sending objects (or in some cases just information) backwards in time to some moment before the present, or sending objects forward from the present to the future without the need to experience the intervening period (at least not at the normal rate).

 

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Although time travel has been a common plot device in fiction since ages, and one-way travel into the future is arguably possible given the phenomenon of time dilation based on velocity in the theory of special relativity , as well as gravitational time dilation in the theory of general relativity. But it is currently unknown whether the laws of physics would allow backwards time travel. Some interpretations of time travel also suggest that an attempt to travel backwards in time might take one to a parallel universe whose history would begin to diverge from the traveler’s original history after the moment the traveler arrived in the past.

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Scrying also called as crystal gazing, is a magic practice that involves seeing things psychically in a medium, usually for purposes of obtaining spiritual visions and less often for purposes of divination or fortune-telling. The most common media used are reflective, translucent, or luminescent substances such as crystals, stones, glass, mirrors, water, fire, or smoke. Scrying has been used in many cultures as a means of divining the past, present, or future. Depending on the culture and practice, the visions that come when one stares into the media are thought to come from God, spirits, the psychic mind, the devil, or the subconscious.